Antichamber gets Technical Excellence IGF award

, 12 March 2012
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Ok so Fez finally won the biggie indie game award last Thursday, the Seumas McNally Grand Prize ($30K) well earned and better received by its lead developer Phil Fish. One more award for the collection right? Now that it’s about to be released on Xbox Live arcade this month it needs one last little buzzy push!

We won’t question the decision because it’s probably this year’s indie game without a doubt, but …. we felt Antichamber (Hazard: journey of life) deserved a little more than just a Technical award.

There were far too many good games this year too, from Dear Esther to  Botanicula, but the claustrophobic Cubesque puzzle clearly stood on top of most finalists. It already has a good collection of awards since it won at the Sence of Wonder Night (Tokyo game show) back in 2009… yep, Japanese know how to appreciate “non-Euclidean labyrinths of manipulable geometry”.

We’re eagerly awaiting its official release date … and we’ve been waiting for too long! Still, a Technical Excellence award and $3000 will hopefully accelerate the release process… or not. Congrats Alex & co!

Antichamber screenshot2
Antichamber screenshot2

Sanctum 2 new launch trailer

18 May 2013

Ok so Fez finally won the biggie indie game award last Thursday, the Seumas McNally Grand Prize ($30K) well earned and better received by its lead developer Phil Fish. One more award for the collection right? Now that it’s about to be released on Xbox Live arcade this month it needs one last little buzzy push!

We won’t question the decision because it’s probably this year’s indie game without a doubt, but …. we felt Antichamber (Hazard: journey of life) deserved a little more than just a Technical award.

There were far too many good games this year too, from Dear Esther to  Botanicula, but the claustrophobic Cubesque puzzle clearly stood on top of most finalists. It already has a good collection of awards since it won at the Sence of Wonder Night (Tokyo game show) back in 2009… yep, Japanese know how to appreciate “non-Euclidean labyrinths of manipulable geometry”.

We’re eagerly awaiting its official release date … and we’ve been waiting for too long! Still, a Technical Excellence award and $3000 will hopefully accelerate the release process… or not. Congrats Alex & co!

Antichamber screenshot2
Antichamber screenshot2
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Do Computers Dream of Electronic Sheep ?

3 March 2013

Ok so Fez finally won the biggie indie game award last Thursday, the Seumas McNally Grand Prize ($30K) well earned and better received by its lead developer Phil Fish. One more award for the collection right? Now that it’s about to be released on Xbox Live arcade this month it needs one last little buzzy push!

We won’t question the decision because it’s probably this year’s indie game without a doubt, but …. we felt Antichamber (Hazard: journey of life) deserved a little more than just a Technical award.

There were far too many good games this year too, from Dear Esther to  Botanicula, but the claustrophobic Cubesque puzzle clearly stood on top of most finalists. It already has a good collection of awards since it won at the Sence of Wonder Night (Tokyo game show) back in 2009… yep, Japanese know how to appreciate “non-Euclidean labyrinths of manipulable geometry”.

We’re eagerly awaiting its official release date … and we’ve been waiting for too long! Still, a Technical Excellence award and $3000 will hopefully accelerate the release process… or not. Congrats Alex & co!

Antichamber screenshot2
Antichamber screenshot2
  share news item

Nitronic Rush

28 November 2011

Ok so Fez finally won the biggie indie game award last Thursday, the Seumas McNally Grand Prize ($30K) well earned and better received by its lead developer Phil Fish. One more award for the collection right? Now that it’s about to be released on Xbox Live arcade this month it needs one last little buzzy push!

We won’t question the decision because it’s probably this year’s indie game without a doubt, but …. we felt Antichamber (Hazard: journey of life) deserved a little more than just a Technical award.

There were far too many good games this year too, from Dear Esther to  Botanicula, but the claustrophobic Cubesque puzzle clearly stood on top of most finalists. It already has a good collection of awards since it won at the Sence of Wonder Night (Tokyo game show) back in 2009… yep, Japanese know how to appreciate “non-Euclidean labyrinths of manipulable geometry”.

We’re eagerly awaiting its official release date … and we’ve been waiting for too long! Still, a Technical Excellence award and $3000 will hopefully accelerate the release process… or not. Congrats Alex & co!

Antichamber screenshot2
Antichamber screenshot2
  share news item